By taking some notes from Elden Ring's open-world design, The Witcher 4 could effectively surpass that with its penchant for ...
When a real-world Montgomery Burns snarls "release the hounds" in the near future, you'd better hope that it's not a pack of ...
Brits could soon pay more to enter the Louvre to see Leonardo da Vinci's Mona Lisa painting, as French president Emmanuel ...
Mirror reporter Cyann Fielding went behind the scenes at Europe's first freestyle academy for extreme sports — where ...
Techland's Tymon Smektała looks back on Dying Light's player-led victories, unique formula, and lasting impact on zombie ...
Minecraft parkour maps are an exciting way to test your skills and patience in this popular sandbox title. Unique player-made ...
Assassin's Creed Shadows game director Charles Benoit talks world-building, balancing combat and stealth-based gameplay, and ...
The Dark Ages wields heavy, close-range weapons and has a shield that blocks and counters -- and also doubles as a throwable buzzsaw -- so the Slayer has to confront enemies directly. Martin said ...
Read Game Rant's hands-on preview to hear how Assassin's Creed Shadows honors the pillars of its franchise, its setting, and ...
Shadows combines the openness of Odyssey and Valhalla with the urban density and verticality of classic Assassin's Creed.
During our time getting hands on Assassin's Creed Shadows, we got the opportunity to sit down with the game's Level Design Director, Luc Plante and Associate Producer, Cassandra Poon for an interview.
To summarize my thoughts, you should try out Assassin's Creed Unity in 2025 if you want to enjoy an Assassin's Creed title with a dynamic parkour system, a beautiful region, an extensive stealth ...