The release of Fantasian on Apple Arcade in 2021 was meant to be an end to the illustrious career of Hironobu Sakaguchi — but it seems like he can’t stay away. Following the launch of Neo ...
The lead creative behind the beloved RPG series, Hironobu Sakaguchi, now says making a proper successor to the 1994 SNES classic will be his final mission. Sakaguchi left Final Fantasy publisher ...
The release of Fantasian Neo Dimension was something of a full circle moment for Hironobu Sakaguchi. Final Fantasy's creator left Square Enix back in 2003 and founded his own studio, Mistwalker ...
Hironobu Sakaguchi has started work on his next game, calling it a successor to Final Fantasy 6. The creator of the Final Fantasy franchise previously said that he would retire after the release ...
Fans can look forward to a new project by Final Fantasy creator Hironobu Sakaguchi, stated to be a spiritual successor to FF6. Despite much demand, a full modern remake of Final Fantasy 6 has not ...
Final Fantasy creator Hironobu Sakaguchi left Square Enix in 2003 to found Mistwalker, since when he's worked on an eclectic mix of games from lavish RPGs to mobile titles. Sakaguchi had ...
From Dragon Ball to Blue Dragon, Toriyama's character designs and storytelling have left an immortal mark on manga, anime, and video games, inspiring audiences worldwide. Although Dragon Ball may ...
Legendary Final Fantasy mastermind Hironobu Sakaguchi has revealed during an interview with The Verge that he is keen to make his next game a ‘successor to the much-loved Final Fantasy VI in a ...
NHK traced him, interviewed him, and even got him in contact with his former Final Fantasy co-creator, Hironobu Sakaguchi. You can watch a clip below of Gebelli’s wonder at learning that ...
Pires continues, "The 'Lost' in the title is also a homage—albeit a more subtle one—to the great Hironobu Sakaguchi's Lost Odyssey—which is his criminally underrated post-Final Fantasy ...
Masafumi Miyamoto, founder of Square, and Hironobu Sakaguchi, the "father of Final Fantasy", were fans of Gebelli's work, and decided to hire the programmer to work on games for the Famicom 3D and ...