Modder xoxor4d recently unveiled his ongoing work on a new renderer for Grand Theft Auto IV that incorporates full ray ...
Patch version 1.09 introduces ray tracing that can be switched on in Settings. For PC gamers, it's under Graphics, where you'll find a Ray Tracing Quality setting, and on consoles, it's under Game ...
Today we're checking out Resident Evil Village, which releases this Friday May 7th. Dominic benchmarks over 25 GPUs at 1080p, ...
With max settings, ray tracing, DLSS 4 Super Resolution, and Multi Frame Generation, Arc Raiders hits an impressive 600 FPS ...
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Ray Tracing on Ryzen 7 8700G - is it Playable?
Test in 5 Games with rt l 1080p Games: cyberpunk 2077 | rt : off - 0:06 cyberpunk 2077 | rt : Medium - 0:48 cyberpunk 2077 | rt : Medium, fsr - Quality - 1:42 cyberpunk 2077 | rt : Medium, fsr - ...
In short, yes, the PS5 has ray tracing, but that doesn’t mean you’ll see it everywhere. First off you have to check whether the game you are playing has been developed with ray tracing. We had a look ...
FromSoftware released a major new Elden Ring patch earlier this morning on all platforms. Servers have gone down for three hours for extended maintenance, but the real news is in what the patch brings ...
EA has set a line for Battlefield 6 that may hint at their future plans for the franchise. Ripple Effect Studio Technical Director Christian Buhl said this in an interview with Comic Book: No, we are ...
There's no denying that Diablo 4 is already a feast for the eyes, whether you're cowering in the dark corner of a dungeon or basking in the warm glow of a blood-soaked battlefield. However, like any ...
Gorgeous as the RE Engine may be, its support for ray tracing leaves much to be desired, as keenly highlighted in recent Resident Evil remakes. Thankfully, those searching for improved ray traced ...
Is There Ray Tracing in COD Modern Warfare 3’s Campaign? Unfortunately, Modern Warfare 3’s Campaign mode does not feature any Ray Tracing setting. When I played the early access version of the ...
Our initial goal was to realistically render and shade spheres with reflections while being able to navigate through the scene and allow the spheres to bounce and roll around. Once we met this goal, ...
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