Want the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the years, and we've also published many tutorials and step-by-step guides for ...
Intel and Nvidia show off how textures -- which take up a large chunk of PC games -- could be compressed to save you money ...
TSNC is being positioned as a practical path for developers who already ship BC-compressed assets and want to squeeze more data into the same storage, bandwidth, ...
NVIDIA researchers have proposed a neural compression method for material textures that enables random-access lookups and ...
Neural Texture Compression (NTC) optimized memory usage for either neural rendering or high-resolution texture and game data.