Let's prepare to enter the newly opened Thousand-Year Door in Episode 16 of Paper Mario: The Thousand-Year Door Switch - 100% ...
Following in the footsteps of the first Paper Mario game for the Nintendo 64, and last year’s Mario & Luigi: Superstars for the Game Boy Advance, Paper Mario 2: The Thousand-Year Door has been a hotly ...
The Amazy Dayzee gives the best star points out of any enemy in Paper Mario: The Thousand-Year Door for the Nintendo Switch.
Mario is in rare form in this 2 1/2D RPG/Platformer, first released in August 2000. Seeing that there are some big differences between this game and Mario's platform and Mario RPG predecessors, you're ...
Navigate the twisty puzzles of Shogun Studios in this complicated section of Paper Mario: The Origami King. Welcome to Shogun Studios, the best amusement park in Paper Mario: The Origami King! This ...
This is IGN's Paper Mario: The Origami King Walkthrough. Use this page to help you find every, Not-Bottomless Hole, ?-Block, Collectible Treasure, and Toad in Earth Vellumental Temple! Since there are ...
Tonight, on the Stevetendo show, we’re diving right back into more of our Paper Mario playthrough. If you were looking for a paper pun, then this is the wrong place for you. During the last Paper ...
Find all four Shell Stones to unlock the Earth Vellumental Temple! It all makes sense in Paper Mario: The Origami King. Overlook Mountain is the real deal — this is where you’ll cut the first of the ...
There’s an apocryphal folktale that fans of Mario RPGs are fond of sharing. Somewhere along the line, the internet urban legend goes, someone at Nintendo — Miyamoto himself, maybe — had it out for ...
I've been playing video games almost my entire life, with a particular preference for RPGs, Strategy Games, and 3D Platformers. When I'm not writing or gaming, I usually work on my own game projects ...
Tonight, on the Stevetendo show, we’re jumping back into our Paper Mario playthrough. It has been a fun playthrough thus far but it’s only going to get tougher so we have to make sure we don’t crumple ...
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