I know it sounds crazy, but a new MediaTek chip powered by Nvidia graphics promises to bring AAA gaming, ray tracing, and the coveted DLSS 3 to your car. The chips I’m talking about are MediaTek’s new ...
Modder xoxor4d recently unveiled his ongoing work on a new renderer for Grand Theft Auto IV that incorporates full ray ...
The plumbing around the new Nvidia GeForce RTX 5000 launch appears to be springing leaks everywhere, with the latest one coming directly from Nvidia graphics card partner Inno3D. The company recently ...
Picking a graphics card means digging through a mire of benchmarks and specifications. We did the dirty work to unearth ...
Although AMD makes some of the best graphics cards, there’s one thing it has always struggled with when compared to Nvidia: ray tracing. Even though RDNA 3 brought some improvements in that regard, ...
With CES 2025 rapidly approaching, more morsels of information are starting to leak out about NVIDIA's next generation GeForce RTX 50 series GPUs. Inno3D, a board partner for NVIDIA, has potentially ...
With max settings, ray tracing, DLSS 4 Super Resolution, and Multi Frame Generation, Arc Raiders hits an impressive 600 FPS ...
Since it was invented decades ago, ray tracing has been the holy grail for rendering computer graphics realistically. By tracing individual light rays as they bounce off multiple surfaces, it can ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Nvidia has confirmed the Nintendo Switch 2 will support ray tracing, with the firm producing a custom processor for the console. In a blog post, Nvidia provided a few details about the Switch 2's ...
Daniel writes guides on how to use the internet, explainers on how modern technology works, and the occasional smartwatch or e-reader review. He especially likes deep diving into niche topics that ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.