One of the latest announcements from Fortnite developer Epic Games has confirmed that users with graphics cards that don’t have DirectX 11 will no longer be supported once the hit game launches into ...
Developers can capture graphics failures on customers' PCs and investigate them without reproducing the crash.
Debugging a captured frame is usually a real challenge in comparison with debugging C++ code. We are dealing with hundreds of thousands of more, pixels that are produced, and in addition, there might ...
AMD Demonstrates World’s First Microsoft DirectX 11 Graphics Processor AMD previews significant improvements to the digital media and gaming experience, commits to bring DirectX 11 to market first ...
Microsoft has added a compatibility layer for batched asynchronous DirectX commands, allowing game developers to use the newer APIs on some graphics hardware that lacks native support.
Microsoft has done a lot to push its latest Xbox One video game console to the fore since it was launched almost a year ago, and the manufacturer’s continuous struggle has somewhat given a boost to ...
DirectX 12 Ultimate is the latest iteration in Microsoft's API for game programming. Announced today during “DirectX Innovation Day” (a stream on Mixer that replaced the canceled GDC 2020 talk), it ...
Advanced Micro Devices will soon launch a graphics card that supports Microsoft’s DirectX 11, which aims to make graphics in Windows 7 seem smoother and more realistic. The release of AMD’s first ...
Why can’t I see DirectX 12 active in Windows 10? It’s a question we’ve already heard numerous times this morning, on various social media channels. Because while games that leverage DirectX 12’s ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Direct X 12, the next graphics API for Windows devices, will not ...
Most people are surprised to hear that there's an alternative to ATi and nVIDIA when choosing graphics cards, but there is. Today S3 Graphics have released the first card in the Chrome 400 Series - ...
Debugging a captured frame is usually a real challenge in comparison with debugging C++ code. We are dealing with hundreds of thousands of more, pixels that are produced, and in addition, there might ...
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