Veteran game developer Ken Levine stepped away from the BioShock series after 2013's BioShock Infinite, and while the series ...
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Bioshock has some of gaming's best intros because 'if you have a mediocre beginning, you're done'
First impressions are everything.
Take-Two CEO Strauss Zelnick is just as disappointed as the rest of us when it comes to the never-ending development of the ...
Bioshock still looks good today because Irrational Games aimed for style over realism. It's a choice that Ken Levine made ...
In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making. He revealed ...
It's not a technological hardware challenge, it's an engineering and 'thought' challenge - and just a huge amount of work.
Take-Two CEO Strauss Zelnick tells reporter Stephen Totilo in a new edition of his Game File newsletter that he's never ...
When Switch 2 was revealed, the power under the hood of Nintendo's new hybrid device surprised many fans and developers. CD ...
Work on BioShock 4 has been quite difficult, and has led to Take-Two's CEO saying that much money and time were wasted on its ...
Add Yahoo as a preferred source to see more of our stories on Google. When you buy through links on our articles, Future and its syndication partners may earn a commission. Credit: 2K Games Producer ...
Early last year, an in-depth report on Mafia 3 developer Hangar 13, again published by Kotaku's Jason Schreier, featured a hidden nugget about the future of BioShock: the series' next game is ...
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